ooc; character info.
Feb. 28th, 2015 06:18 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Name: Pascal!
Age: 22
Gender: Female
Height: 5'1"
Body Type: Small, light.
Weapon of Choice: Shotstaff. She also makes a game out of using it!
Image Song: Smile + Traveling
Changes at a Glance:
Still the same Pascal.
Appearance:
Two-tone shortish hair, slender and thin build. Topaz-coloured eyes, light clothing for traveling easily.
History:
After her parents and the rest of her people got wiped out, Pascal traveled with her sister and found refuge in Daath for a time, before leaving and going elsewhere. While she doesn't always agree with her sister and her practices, she does still visit her from time to time, and while she does work with others, tends to... just flit off on her own.
Personality:
While most of this has references to Tales of Graces, it's still Pascal to a T and therefore, the best personality:
Hubert: Asbel, Pascal is behaving strangely.
Asbel: I'm not suprised.
Pascal is strange and very, very eccentric! She's also incredibly brilliant, as her older sister would attest to, though she... really has no common sense to save her life. According to her teammates, she's also pretty oblivious (see here for one of those times.)
As for her being brilliant, Pascal only wants to really emulate her older sister. However, her older sister Fourier says to herself that she's amazed that Pascal can work things out and do things that Fourier herself could only imagine doing in the same amount of time it takes Pascal to do. Fourier even steals some of Pascal's own research on the Fendel Valkines in order to help Fendel, since Pascal's research was more advanced, if not flawed and incomplete. Despite even this (and probably Pascal not even realizing she's surpassed her sister,) she looks up to Fourier and wants to be able to help her.
...even if Pascal herself was the one who fixed the Strahta Valkines before Richard sucked all of the eleth from it and baffled even the researchers from Sable Izolle, and found a way to get the Fendel Valkines working correctly at the end of the game...
Cheria: (She's so bizarre...)
Hubert: (This woman is beyond me...)
Considering her obliviousness, she doesn't really ever realize when she should stop talking, be it because Cheria is done hearing about how the only way they can escape the Rockgagong is through it's butt and Pascal keeps bringing it up, or just flat out saying things that were known quietly through the group but weren't said for some pretty obvious reasons.
But her obliviousness doesn't end there! During the Future arc of the story, Hubert confesses to Pascal in Telos Astue before they leave for the Lastalia Shaft, and she mistakes it as an invitation to his wedding in the near future. With Pascal, one has to be incredibly blunt for her to really get what they're saying. She means well, however.
Once the Fodra Queen is taken down and they return to Ephinea, Fourier shoves Pascal at Hubert and tells him to take care of her younger sister. It's this bluntness that finally gets the light to click on in her head that what Hubert had said was about her and not some Strahtan noble. She changes her nickname for him from "Little Bro" to simply just "Hu" in a very awkward moment. Pascal doesn't do romance well, but again, she means well when she tries.
She's also got an obsession with Sophie, in wanting to touch her. Why? It's only touched on (pun not intended) briefly that Pascal saw her hologram in some Amarcian Ruins, and didn't know if she was real or not. It persists almost as a running gag in the rest of the game. Along with some of her other quirks, she doesn't talk when it's too hot outside, she loves bananas (her favourite food is banana pie), and she has some odd luck with some summon forces through sidequests. All in all, the moodmaker of the group is certainly strange and doesn't take a lot of things seriously.
Though when she is serious, she seems a lot more level-headed than her airheaded demeanor would show, and in her earnest attempts to fix Sophie when her run in with Richard proved to severely damager her, she was incredibly serious. It's not often that she's so serious, but when it does happen, it almost seems as if the silly self she portrays is just an act, even if it really isn't. Pascal does know when it's time to be serious, and depending on how severe the occasion, will either try to make some light of the problem at hand, or will be the super serious Amarcian her sister acts like. There's also the sad emotion which doesn't emote itself often, though it does happen.
Pascal: Sometimes I get so lost in serious thought.
Cheria: About what?
Pascal: About how I could think more seriously about things!
Cheria: Oh brother...
Pascal's logic is... special, at best. During their trek up to the Amarcian Enclave near the top of Mt. Zavhert, Hubert finally accuses Pascal and Malik of not telling the truth on anything. Before this, when Pascal suggests going there, she also admits she's an Amarcian. Hubert accuses Pascal of keeping this from them and that she lied about being one. Pascal retorts with her reason for not telling them she was an Amarcian: they never asked if she was one or not. Since they didn't ask, she didn't say anything about it until they asked specifically why they were going to the Amarcian Enclave.
And that is Pascal-logic at its finest. More of her logic explains why she doesn't like to take baths: it takes away from research time and any time she'd have building things. There's also never any hot water for her to use. She can also tell by a sniff test how long its been since she's bathed. Normally she gets someone to bully her so to speak to bathe.
Special Abilities:
Pascal is best described as a motherfucking genius. It doesn't take her long to figure out how to make something or fix something, and thus if a kid came to her with a broken musicbox, she'd be able to take it apart, fix it, and put it back together and make it look like new, probably within a couple of hours. She was able to figure out (in the Graces universe) that her abandoned research that Fourier took to help the cold nation of Zavhert was being used, and during the space of the end of Graces to the Future arc, she was able to refine it and make sure it didn't blow Zavhert off the face of Ephinea.
She's also able to draw complex blueprints and engineering plans, so she probably has some art skills buried in that crazy, eccentric head of hers.
More to be added.
Battle
Class: Well, Battlemage would probably be the best description: she primarily uses magic and magical abilities, but beating her enemy over the head with her shot staff is not beneath her.
Range: Short/Long
Weapon of Choice: Shot staff (Mythology Bearer)
Sub-Weapons: Nada. Probably bombs or something.
Armor of Choice: Light.
Accessory: Seal-Weak Charm.
Pascal is pretty hectic in battle; she runs around and blasts enemies from afar, but she's not afraid to get up close and personal if she really needs to.
Artes
Pascal's Arte List
Ties to Other Characters:
Fourier - Sister.
Hubert Lhant - ...something special? Perhaps?
Age: 22
Gender: Female
Height: 5'1"
Body Type: Small, light.
Weapon of Choice: Shotstaff. She also makes a game out of using it!
Image Song: Smile + Traveling
Changes at a Glance:
Still the same Pascal.
Appearance:
Two-tone shortish hair, slender and thin build. Topaz-coloured eyes, light clothing for traveling easily.
History:
After her parents and the rest of her people got wiped out, Pascal traveled with her sister and found refuge in Daath for a time, before leaving and going elsewhere. While she doesn't always agree with her sister and her practices, she does still visit her from time to time, and while she does work with others, tends to... just flit off on her own.
Personality:
While most of this has references to Tales of Graces, it's still Pascal to a T and therefore, the best personality:
Hubert: Asbel, Pascal is behaving strangely.
Asbel: I'm not suprised.
Pascal is strange and very, very eccentric! She's also incredibly brilliant, as her older sister would attest to, though she... really has no common sense to save her life. According to her teammates, she's also pretty oblivious (see here for one of those times.)
As for her being brilliant, Pascal only wants to really emulate her older sister. However, her older sister Fourier says to herself that she's amazed that Pascal can work things out and do things that Fourier herself could only imagine doing in the same amount of time it takes Pascal to do. Fourier even steals some of Pascal's own research on the Fendel Valkines in order to help Fendel, since Pascal's research was more advanced, if not flawed and incomplete. Despite even this (and probably Pascal not even realizing she's surpassed her sister,) she looks up to Fourier and wants to be able to help her.
...even if Pascal herself was the one who fixed the Strahta Valkines before Richard sucked all of the eleth from it and baffled even the researchers from Sable Izolle, and found a way to get the Fendel Valkines working correctly at the end of the game...
Cheria: (She's so bizarre...)
Hubert: (This woman is beyond me...)
Considering her obliviousness, she doesn't really ever realize when she should stop talking, be it because Cheria is done hearing about how the only way they can escape the Rockgagong is through it's butt and Pascal keeps bringing it up, or just flat out saying things that were known quietly through the group but weren't said for some pretty obvious reasons.
But her obliviousness doesn't end there! During the Future arc of the story, Hubert confesses to Pascal in Telos Astue before they leave for the Lastalia Shaft, and she mistakes it as an invitation to his wedding in the near future. With Pascal, one has to be incredibly blunt for her to really get what they're saying. She means well, however.
Once the Fodra Queen is taken down and they return to Ephinea, Fourier shoves Pascal at Hubert and tells him to take care of her younger sister. It's this bluntness that finally gets the light to click on in her head that what Hubert had said was about her and not some Strahtan noble. She changes her nickname for him from "Little Bro" to simply just "Hu" in a very awkward moment. Pascal doesn't do romance well, but again, she means well when she tries.
She's also got an obsession with Sophie, in wanting to touch her. Why? It's only touched on (pun not intended) briefly that Pascal saw her hologram in some Amarcian Ruins, and didn't know if she was real or not. It persists almost as a running gag in the rest of the game. Along with some of her other quirks, she doesn't talk when it's too hot outside, she loves bananas (her favourite food is banana pie), and she has some odd luck with some summon forces through sidequests. All in all, the moodmaker of the group is certainly strange and doesn't take a lot of things seriously.
Though when she is serious, she seems a lot more level-headed than her airheaded demeanor would show, and in her earnest attempts to fix Sophie when her run in with Richard proved to severely damager her, she was incredibly serious. It's not often that she's so serious, but when it does happen, it almost seems as if the silly self she portrays is just an act, even if it really isn't. Pascal does know when it's time to be serious, and depending on how severe the occasion, will either try to make some light of the problem at hand, or will be the super serious Amarcian her sister acts like. There's also the sad emotion which doesn't emote itself often, though it does happen.
Pascal: Sometimes I get so lost in serious thought.
Cheria: About what?
Pascal: About how I could think more seriously about things!
Cheria: Oh brother...
Pascal's logic is... special, at best. During their trek up to the Amarcian Enclave near the top of Mt. Zavhert, Hubert finally accuses Pascal and Malik of not telling the truth on anything. Before this, when Pascal suggests going there, she also admits she's an Amarcian. Hubert accuses Pascal of keeping this from them and that she lied about being one. Pascal retorts with her reason for not telling them she was an Amarcian: they never asked if she was one or not. Since they didn't ask, she didn't say anything about it until they asked specifically why they were going to the Amarcian Enclave.
And that is Pascal-logic at its finest. More of her logic explains why she doesn't like to take baths: it takes away from research time and any time she'd have building things. There's also never any hot water for her to use. She can also tell by a sniff test how long its been since she's bathed. Normally she gets someone to bully her so to speak to bathe.
Special Abilities:
Pascal is best described as a motherfucking genius. It doesn't take her long to figure out how to make something or fix something, and thus if a kid came to her with a broken musicbox, she'd be able to take it apart, fix it, and put it back together and make it look like new, probably within a couple of hours. She was able to figure out (in the Graces universe) that her abandoned research that Fourier took to help the cold nation of Zavhert was being used, and during the space of the end of Graces to the Future arc, she was able to refine it and make sure it didn't blow Zavhert off the face of Ephinea.
She's also able to draw complex blueprints and engineering plans, so she probably has some art skills buried in that crazy, eccentric head of hers.
More to be added.
Battle
Class: Well, Battlemage would probably be the best description: she primarily uses magic and magical abilities, but beating her enemy over the head with her shot staff is not beneath her.
Range: Short/Long
Weapon of Choice: Shot staff (Mythology Bearer)
Sub-Weapons: Nada. Probably bombs or something.
Armor of Choice: Light.
Accessory: Seal-Weak Charm.
Pascal is pretty hectic in battle; she runs around and blasts enemies from afar, but she's not afraid to get up close and personal if she really needs to.
Artes
Pascal's Arte List
Ties to Other Characters:
Fourier - Sister.
Hubert Lhant - ...something special? Perhaps?